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TEXXR

Chronicles

The story behind the story

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Meta says it is “explicitly separating” Quest VR from its Worlds platform, making Worlds “almost exclusively mobile”, letting it better compete with Roblox

Horizon Worlds is now going to be a platform that's ‘almost exclusively mobile.’

The Verge Jay Peters

Discussion

  • @nathievr @nathievr on x
    So happy for developers that this is finally happening. Meta using the Quest platform as a springboard for Horizon has done real damage to the ecosystem. With this new strategy I hope they can win back consumer trust, rebuild and become a thriving gaming platform once again.
  • @tinadebove Tina Debove on x
    It's great to see Meta listen (and agree) to the feedback from the VR community
  • @robcoomber Rob on x
    This is a historical moment in VR development for developers and users. Meta's VR tests of Horizon Worlds is coming to and end. 3rd party applications are now the primary content shown to users. I welcome this change and look forward this new future!
  • @jaimepichardog Jaime Pichardo on x
    Bit props to @Meta on making this move, and the wording in this article. It makes me hopeful for this winter, rebuilding with solid grounds
  • @aollivier82 @aollivier82 on x
    Huge news for all third party developers on Quest! They're not subsidizing first-party games to compete with us anymore, and we're no longer second-class citizens after worlds! Finally, the Quest platform is becoming a fairer and more open market.
  • @kev_j_ Kev J. on x
    I honestly think this is the best case scenario #VR Devs were hoping for. The fact that Worlds is going ‘mobile first’ suggests to me that Meta aren't pulling out of VR at all, but rather creating a longer onboarding runway. Get them into Worlds first, then from that into VR.
  • @blakeir Blake Robbins on x
    feels pretty clear the metaverse was actually just Roblox this whole time. Not Fortnite. Not VR.