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Oculus says six Oculus Quest titles have each cleared $10M in revenue and 60, or one third of all paid apps available on its store, have earned $1M+

UploadVR Ian Hamilton

Discussion

  • @beatsaber Beat Saber on x
    Since our release in 2018, we're excited to announce that Beat Saber has sold over 4 million copies and over 40 million songs from paid music packs! We're speechless, this is such a huge milestone for us, but this is just beginning. 🎈 THANK YOU PLAYERS & LET'S GO! 🎈 https://twitt…
  • @schellgames Schell Games on x
    We're excited to announce that our titles @ieytd and @UntilYouFallVR both fall into this group! Congratulations to our teams, we're so proud of them for creating amazing experiences that people love. https://twitter.com/...
  • @fasttravelgames @fasttravelgames on x
    We're SO proud to see our very first game @ApexConstructVR included among the titles that have generated over $1M in revenue on Oculus Quest! Thank you to all you VR gamers out there for your support, we got so much more to come so stay tuned!🙏❤️ https://twitter.com/...
  • @hrafntho Hrafn Thorisson on x
    Happy to say Waltz of the Wizard is among these 60 titles, with sales and active users growing fast. Our sales on December 25th 2020 were 5x greater than on December 25th in 2019. January 2021 was our biggest sales month on Quest to date. More than 4x greater than January 2020. h…
  • @azadux @azadux on x
    Happy that we're one of 10 apps on @oculus's new App Lab platform! Especially excited that the app won't be hidden in “Unknown Sources” anymore :) https://twitter.com/...
  • @shawnfrompdx @shawnfrompdx on x
    first step in getting on Quest store is writing a proposal describing the project. 6 months after submitting mine to get my Go app on Quest, there was still no response. maybe i'll actually be able to do it this way. https://twitter.com/...
  • @ananddass Anand Dass on x
    If you are building games, it's a no-brainer. Build for VR :-) If you are building other VR applications (e.g. productivity, collaboration, meetings, creative & design tools, B2B) now is the time to get in on the ground floor! DM me if you are a dev/founder building VR apps!
  • @tipatat @tipatat on x
    Huge numbers for #VR and really great to see a breakdown. 60 titles over $1m, 6 titles over $10m and @beatsaber selling 4m and dlc. Putting them well over $100m lifetime sales. #VR 🚀 https://twitter.com/...
  • @levontincapital Amir Dov on x
    If Beat Saber with 4m units is the best selling game, what's a fair assessment of total activated Oculus sets to date? I'm thinking something like 13m-16m but haven't really thought this through https://twitter.com/...
  • @ndreamsvr nDreams on x
    A certain award-winning stealth kayak game may be one of the 60 titles that have generated more than $1m in revenue from the @oculus Quest. YEAH! Congrats to all those other titles too... can't wait to see what 2021 brings to the #VR platform! 🙌 https://twitter.com/...
  • @greenlig Zac on x
    Good numbers coming out of @oculus. I imagine the high barrier for entry onto the store has an impact, but there are big wins to be made for small devs here. https://www.oculus.com/... #VirtualReality
  • @untilyoufallvr Until You Fall on x
    Well done, Champions! We are proud of the Rune Knights fighting for Rokar on their Oculus Quest headsets! It is an honor to be included in this list. #FightFallRiseAgain https://twitter.com/...
  • @necrosofty Brandon Sheffield on x
    Very interesting - though to me this says more about high level store curation than it does about vr, specifically. https://twitter.com/...
  • @ieytd @ieytd on x
    It's great to be a part of this group of titles! HQ sends an explosive thank you to all of the Oculus Quest field agents out there. Stay sharp! https://twitter.com/...
  • @beatsaber Beat Saber on x
    Read about more cool VR stuff in Mike Verdu's blog post: https://www.oculus.com/...
  • @oculus @oculus on x
    More than 60 titles have generated revenue in the millions on the Oculus Quest Platform—nearly double the number we announced at Facebook Connect in September 2020. Hear more from VP of Content Mike Verdu // https://www.oculus.com/... https://twitter.com/...
  • @epro Emil Protalinski on x
    Reminder to entrepreneurs everywhere: There is appetite for a VR competitor not owned by Facebook. https://twitter.com/...
  • @mattconte @mattconte on x
    TL;DR: Developers are making real revenue on the @Oculus Quest platform. :) https://www.oculus.com/...
  • @piershr Piers Harding-Rolls on x
    FB have released some Oculus Quest content performance numbers 60 titles have now generated in the $ millions (1 in 3) up from 35 in Sept 20. 6 at $10m+ Beat Sabre has sold 4m units across all platforms and 40m songs Games Population: One & Onward - $10m+ revs #OculusQuest2 https…
  • @c_pruett Chris Pruett on x
    1 in 3 apps on Quest has made over $1M. 6 are now over $10M. https://uploadvr.com/...