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Chronicles

The story behind the story

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As carmakers use infotainment systems to stand out from competitors, the essentially unregulated displays are becoming flashy, feature-packed distractions

Slate David Zipper

Context & Ripple Effects

The infotainment race began as an accessory play — Parrot's 2015 aftermarket dash put Apple or Android brains into any dumb car — but has since become a core differentiator and revenue line for automakers, culminating in GM's gamble to replace CarPlay with its own system and, later, Apple's countermove with CarPlay Ultra. What Slate flags in 2021 is the safety side of that same escalation: none of these screens face meaningful regulation, so flashier features ship unchecked.

The warning signs were already visible in the coverage — [[a:943003|the IIHS had found that names like Autopilot lead drivers to overestimate what their cars can do]] — and distraction is the next frontier of that gap between what the dashboard invites and what the driver should do.

First-order effects

  • Tesla's decision to make games playable while driving — the move that drew safety critics by December — shows the direct consequence: passengers and drivers get more screen temptation with no regulator standing between carmaker and cabin.
  • Drivers are affected immediately, since every new infotainment feature adds visual and cognitive load to tasks that already compete with the road.

Second-order effects

  • Safety bodies like the IIHS, which already flagged misleading automation naming, have a template for pressing regulators on distraction the way they pressed on driver-overestimation.
  • As carmakers like GM build proprietary systems to capture service and data revenue, each has an incentive to pack in more attention-grabbing features, ratcheting the arms race rather than restraining it.

Third-order effects

  • If the pattern holds, cabin software becomes a regulated surface the way automation naming eventually may — forcing carmakers to trade some of the differentiation that justified their in-house software bets.
  • The broader shift is toward software-defined vehicles where the cockpit is the product; whoever owns the interface — carmaker or platform like Apple — also owns the liability question regulators have yet to answer.

The trend: In-car screens are evolving from convenience add-ons to the primary battleground between carmakers and phone platforms, with safety regulation arriving years behind the feature cycle.

Discussion

  • @jaspar @jaspar on x
    My parents have a 2010s car from right before Honda jumped on the touchscreen trend. Mine is from right after. Theirs has physical buttons and knobs for everything you'd want to do. Downside is it looks like a jumbo jet cockpit. But I do find it more intuitive, less distracting h…
  • @mclamann Michael Clamann on x
    So many good points in one article. We started down a dangerous road as soon as manufacturers installed interfaces that require drivers to take their eyes off the road. @DavidZipper https://slate.com/...
  • @yitgordon Wyatt Gordon on x
    “The government blames distraction for ~10% of the 38,680 annual traffic fatalities in the U.S., but that's an underestimate, since people aren't inclined to admit they were fiddling with a phone or a navigation system prior to a crash.” ⚠️ @DavidZipper https://slate.com/...
  • @skttrbrain @skttrbrain on x
    Sound proofing, climate control, infotainment systems, plush laz-e-boy seating. We keep adding amenities to the modern automobile at the detriment to others outside the car & motorists still hate being in their car because it's a terrible way to get around (esp in our cities) htt…
  • @jenniferhomendy Jennifer Homendy on x
    “You might have been distracted for as long as 40 seconds while changing your destination, according to an analysis by the AAA Foundation—long enough to cover half a mile at 50 mph.” https://slate.com/...
  • @woodyatpch Bill Woodcock on x
    “Drivers selecting music with Apple CarPlay or Android Auto had slower reaction times than those who were high from smoking pot.” https://slate.com/...
  • @slate @slate on x
    The more complex the “infotainment” systems in new cars become, the less people understand them. https://slate.com/...
  • @mobileharv Harvey Miller on x
    “With American traffic fatalities recently hitting a 15-year high, an infotainment arms race seems like the last thing we need right now. The car industry is poised to give us one anyway.” https://slate.com/...
  • @davidzipper David Zipper on x
    Flashy, complicated infotainment systems are creating a growing safety risk. And it's likely to get worse. A 🧵 about my investigation, in @Slate https://slate.com/...