2024-12-27
@ZacharyHSmall Would add perspective that lotta folks are missing = word-of-mouth. Magazine/TV era dominated 90s-00s home consoles and that's how teens and YA/adults formed their tastes (along with retail stores). Internet boom and E3 videos/trailers/fan content formed the basis in early 10s..
New York Times
Video game executives say making cinematic games is getting so expensive and time-consuming that investing in graphics is providing diminished financial returns
The gaming industry spent billions pursuing the idea that customers wanted realistic graphics. Did executives misread the market? Bluesky: @baldsavant , @anolen , @thestrangerous ...