2026-02-19
This week we'll get lots of discourse on the Epyllion games industry analysis www.matthewball.co/all/presenta... Take it with a grain of salt, but it hurts how it frames cassinos, bets, crypto & AI as things people do instead of gaming... Worth reading if you like this stuff, here's some highlights [images]
GamesIndustry.biz
Matthew Ball's State of Video Gaming 2026 report: global video game content sales grew 5.3% YoY to $195.6B in 2025 while job losses fell 40% YoY to 9,200 people
2026-02-18
This week we'll get lots of discourse on the Epyllion games industry analysis www.matthewball.co/all/presenta... Take it with a grain of salt, but it hurts how it frames cassinos, bets, crypto & AI as things people do instead of gaming... Worth reading if you like this stuff, here's some highlights [images]
GamesIndustry.biz
Matthew Ball's State of Video Gaming 2026 report: global video game content sales grew 5.3% YoY to $195.6B in 2025 while job losses fell 40% YoY to 9,200 people
Private funding fell a further 55% last year, according to Epyllion's latest State of Video Gaming report
2021-05-15
Roblox has 32 million DAILY users. The games it offers are more popular than most AAA franchises. Now they aren't legally games anymore. Yet, even before, they were never part of the “video game canon” on games media. Industry reporting is just as ridiculous as this lawsuit :P https://twitter.com/...
The Verge
Roblox replaces the word “game” with “experience” on its website, after Apple argued at the Epic trial that Roblox developers don't make games
The word ‘game’ has been replaced by ‘experience’ across Roblox's website — Massively popular game creation tool Roblox …
2020-11-21
That reminder that Roblox is one of the biggest games of the decade, it's still growing and had special features added to help parents deal with COVID... ...but OF COURSE it wasn't nominated for Best Ongoing Game at the prestigious “US console gamers in their 30s Game Awards” :P https://twitter.com/...
Axios
Roblox files S-1 for its IPO, reports losses of $206M on $589M in revenue, 31.1M DAU, and 22.2B engaged hours, up 122% YoY, for the first nine months of 2020
here's what we learned from the most recent wave of IPO filings Sarah E. Needleman / Wall Street Journal : Roblox Files IPO Amid Surge in Videogame Spending Alex Wilhelm / TechCrun...
2020-11-20
That reminder that Roblox is one of the biggest games of the decade, it's still growing and had special features added to help parents deal with COVID... ...but OF COURSE it wasn't nominated for Best Ongoing Game at the prestigious “US console gamers in their 30s Game Awards” :P https://twitter.com/...
Axios
Roblox files S-1 for its IPO, reports losses of $206M on $589M in revenue, 31.1M DAU, and 22.2B engaged hours, up 122% YoY, for the first nine months of 2020
Roblox, a Silicon Valley-based based social gaming platform for tweens and teens, on Thursday filed for a $1 billion initial public offering.